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For canons starting with the letters A-L.

Please comment to this entry with the form unless your canon world is already represented. Make sure to put the world and canon name in the subject line so it can be properly sorted!

Please add portals to the original posting for your world.





Worlds )
the_overseers: (Default)
For canons starting with the letters M-Z.

Please comment to this entry with the form unless your canon world is already represented. Make sure to put the world and canon name in the subject line so it can be properly sorted!

Please add portals to the original posting for your world.





Worlds )
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With archaic design and a tendency towards grandeur, Confuto Ordinatio is a thing of beauty and proportion quite at odds with the hyper bureaucracy it houses. Sheathed in marble, with stately arches and polished benches made of lovingly crafted wood that has withstood the test of generations, it combines these ancient construction techniques with a modern touch. Holographic and illusory imaging is commonplace, granting it an artistic modern aesthetic of vibrant color and sound.

Confuto Ordinatio as a whole is a sprawling mass of bureaus, committee chambers, and council rooms. However, there are a number of other facilities generally available for use among agents and other employees.

The "Tag" listing is the tag you should use whenever you make a post in that location.

Gate Complex
Tag: [Location: Gate Complex]

The Gate Complex is a huge, sprawling system of staircases leading to every gate in Confuto Ordinatio. With a gate leading to just about every world imaginable (if you can find it), the Gate Complex is highly regulatet and (theoretically) categorized in a joint effort by the Bureau of Gate Ordinance, the Subcommittee of Gate Mapping, and the Gatekey and Planar Travel Association.

Because Confuto Ordinatio exists outside of time, it is possible to visit different time frames when accessing the gates. Attendants within the Gate Complex are standing by 24/7 to ensure you are able to reach the right time period when traveling through the gates.

Routing Gate and Waiting Room
Tag: [Location: Routing Gate] or [Location: Waiting Room]

The Routing Gate is a single gate that acts as a sort of lightning rod, drawing anyone to enter a newly formed Gate to Confuto Ordinatio to minimize world blend. The Routing Gate leads to the waiting room, where all new arrivals are processed through by Susan and sent to whatever bureau is most appropriate.

The Help Desk
Tag: [Location: Help Desk]

The Waiting Room filters into the Help Desk. Susan is there to answer any questions you may have regarding Confuto Ordinatio, it's subsidiaries or sponsors.

Library
Tag: [Location: Library]

The library is perhaps the most well-organized place in Confuto Ordinatio. Scrupulously categorized, you can find information on just about anything here, although the library is so massive it might take days or even months to read through the relevant indexes and cross-references to get all of what you want.

Simulation Chamber
Tag: [Location: Simulation Chamber]

The simulation chamber is restricted for Agent and Enforcer use, though Councilors may requisition a room to use whenever they wish. The Simulation chamber can take on the properties of any world on file, allowing those within to test how their abilities will work in different worlds. A number of worlds have files on-hand that simulate various social and combat encounters within the world to aid in training.

Enforcer Headquarters
Tag: [Location: Enforcer Headquarters]

The Enforcer Headquarters is where much of the paperwork and information involving the worlds is filtered. Sgt. Morrison's office is here, and Enforcers have free range of the area. It also has a lounge off-limits to Agents that Enforcers can congregate, as well as several meeting halls. Agents are permitted to enter and go through files, but only Enforcers have full access to the restricted material. Not all confidential information is brought here, but most of it is, if you can't find the information you're looking for, it's above even a Councilor's clearance.

While there's a lot of paperwork, Morrison makes an effort to keep it all organized. It may take some digging, but if you put some time in you can find what you're looking for.

Penthouse Suites
Tag: [Location: Penthouse Suites]

Luxurious single-bedroom apartments with spacious living areas and bathing facilities, these are reserved for Councilors, CEOs, and other high-ranking members of Confuto Ordinatio. No expense is spared in making these apartments luxurious and comfortable to take the edge off the stressful lives of the higher-ups. The Penthouse Suites have their own building within the complex, and have easy access to the clubhouse, with a number of sports courts, high-class restaurants, and entertainment centers.

Enforcer Apartments
Tag: [Location: Enforcer Apartments]

The enforcer apartments are two-bedroom suites with a single bathroom and living space. They are nice (if a bit small) and are functional but comfortable, reflecting the duties and prestige of the Enforcer station.

Agent Dorms
Tag: [Location: Agent Dorms]

The Agent Dorms are large single rooms with two beds and two desks. There is a small kitchenette on every floor, and two communal bathrooms on each floor, one male and one female. The rooms are big enough for two people to live in relative comfort.

Cafeteria
Tag: [Location: Cafeteria]

The Cafeteria is a huge open room with a number of tables. The food served tends to be acceptable, albeit monotonous, and is free to all Agents and Enforcers (Councilors have restaurants connected to their suites).

Market
Tag: [Location: Market]

The Market sells wares from all over the multiverse. While various sundries and knick-knacks can always be obtained, much of the market's wares shift every week or so as merchants come and go. The stock is always changing, and there are always interesting goods to be had... for a price.

Medical Wing
Tag: [Location: Medical Wing]

The medical wing is where all health problems (including death) are solved via the application of advanced technology and healing magic. Costs tend to run high, and most Agent insurance is minimal, so a visit to the Medical Wing can be quite costly.

Grounds
Tag: [Location: Grounds]

The grounds of Confuto Ordinatio are well-maintained, with orderly bushes and floral arrangements. There are a number of such locations inside the compound, as well as outside. Confuto Ordinatio sits atop a giant earthen island floating in an endless void, entering the void deposits a person on the opposite side of the grounds, relative to the position they entered it from.

Mainframe
Tag: [Location: Mainframe Terminal]

The mainframe is a huge database and computer system that is connected to all parts of Confuto Ordinatio. A terminal can be accessed by any PDA to obtain information, submit forms electronically, or otherwise link up to the main network. Each terminal is also equipped with the ability to deploy powerful electric shocks to anything within 10 feet, in case it's required to protect the terminal.

Mecha Hangar
Tag: [Mecha Hangar]

All mecha possessed by Agents, Enforcers or Councilors are stored here and maintained. There is a linear catapult that can theoretically launch them, though there is no major area in the compound that would require their use.

Laboratories
Tag: [Location: Laboratories]

The laboratories are a huge, state-of-the-art complex that have reference materials on the most cutting edge technological and magical innovation. They contain a number of enclosed and variable terrain rooms for experimentation, and are open to anyone with a lab pass.

Lounge
Tag: [Location: Lounge]

The Lounge is a collection of comfy chairs, vending machines, and other sundries designed for being lazy and off-duty.

Resurrection Chamber
Tag: [Location: Resurrection Chamber]

In the case of untimely death, characters are brought to the Resurrection Chamber, nestled deep within the Enforcer Headquarters and returned to life. The ritual is costly and involved, and those that return to life often find themselves deep in debt.

Transit Station
Tag: [Location: Transit Station]
The Transit station allows transportation between different divisions and between the Core and the Outer Rim. Access to those from non-Aware Worlds is strictly limited, Outer Rim inhabitants generally prefer not to have Enforcers and Agents butting into their lives without necessity. Councilors have limited access to the Outer Rim, should they so desire, and High Councilors and above have unrestricted access. Senior Councilors may additionally hold estates within the Outer Rim, should their resources allow.

Ferinus Aer Court
Tag: [Location: Ferinus Aer Court]

Ferinus Aer is the most popular sport in Confuto Ordinatio. It is played with teams of six, three goalposts on each side, and six balls. Players are physically restricted to abilities of a regular human and given two of their abilities, a support and an offensive ability (those without special powers can often duplicate them with technology that is purchaseable in the market). The game lasts for two hours with a half-hour period in between, and there are absolutely no pauses to the clock once it has started. A medical team is always on standby, and if a player is knocked out due to incapacitation, they will be removed by the team's medical squad and someone else can come in.

An offensive ability is something like fire magic or super strength, it is still restricted to be non-fatal and can ONLY be applied to a ball when attacking. A support ability is something like flight or healing magic, which can generally be used on teammates. In order to score a point, a ball must be physically smashed through a goal (gating and teleportation support abilities are allowed, but cannot be used to score a goal).

There is an open thread to create teams for Ferinus Aer below. Feel free to create team names and log out your own games.

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