http://crimeas-hero.livejournal.com/ ([identity profile] crimeas-hero.livejournal.com) wrote in [personal profile] the_overseers 2011-07-18 02:07 am (UTC)

Tellius
Fire Emblem: Path of Radiance/Radiant Dawn

Ability Changes: Beorc can fight with weapons or with magic. Weapons include swords, axes, lances, bows, and knives; magic includes wind, thunder, fire, light, darkness, and staves. Laguz, meanwhile, transform into animals to fight, and members of the heron clan do not fight; instead, they use seid magic, which relies on songs known as galdrar.
Ability Limitations: Great. While superhuman feats are possible, they normally require a blessing of one of the two goddesses to perform.
Form Restrictions: Beorc, laguz, or Branded. Laguz can be further broken down into three tribes, each with three or four clans: Beast tribe (cats, tigers, lions, and wolves), bird tribe (hawks, ravens, and herons), and dragon tribe (red, white, and black dragons).
Social Restrictions: Laguz are generally unwelcome in beorc countries (Daein far moreso than Crimea or Begnion), and the reverse is also true (moreso in Phoenicis and Kilvas than in Gallia). Goldoa lives in isolation, and special permission must be obtained in order to cross its borders. Also, Branded are persecuted by beorc and shunned altogether by laguz. Beorc also use "sub-human" as a racial slur against laguz, and laguz use "human" as a racial slur against beorc.
Notes: Warning: Fantastic racism. Warning: Dark is not evil. Warning: World of badass. Warning: Flying Chuck Norris. Warning: Goldoa will not move. Warning: The 3-13 Archer is your greatest ally. Warning: Marth and Roy are not in these games.
Additional Information: http://fireemblem.wikia.com/wiki/Tellius

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