http://has-a-cult.livejournal.com/ ([identity profile] has-a-cult.livejournal.com) wrote in [personal profile] the_overseers 2010-03-11 05:57 am (UTC)

Since I don't think any of the mods are familiar with The Spirit Engine 2, I'll supply an idea or two. No hurry to see them used, just whenever you have the time.

World: Medea
Job: Guard a Rakari
Reason: Because the Rakari are kind of creepy to someone who doesn't live on Medea
Details: 2-4 people providing an escort to a Rakari that needs to complete some mysterious task amongst the Aulder ruins while the party fights off monsters. Purpose of the mission would be to showcase how the people of Medea utterly take it for granted that humanity is ruled by bizarre aliens from out of space.

World: Medea
Job: Capture a Cloud Child
Reason: CO wants a specimen of the cloud children
Details: 2-3+enforcer, use some CO tech to lure a Cloud Child to the ground, then subdue it.

World: Medea
Job: Attend a fair!
Reason: CO has reason to believe the fairgrounds are infiltrated by Keepers. They might be totally wrong
Details: 2-3 people "infiltrate" fair and basically just end up having a good time while keeping an eye out for Keepers that may or may not be there.

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