the_overseers (
the_overseers) wrote2010-07-25 01:43 pm
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Setting Information/Questions
Often in the course of play or chat, questions arise about Confuto Ordinatio or any of the "official" AUs or worlds we introduce as part of events. Whenever a question is asked and answered, it will be chronicled here. This can be anything from simple day-to-day facts to more serious setting questions, it will all be added in case the information is needed.
If you have any such questions, feel free to post them here, we will add the answers to this list.
Confuto Ordinatio:
-Time flows irregularly at best within Confuto Ordinatio. It exists outside of time, and the gates can literally be set to send you to any particular time you wish (within a certain range depending on the nature of the gate, usually +/- 3 months from the point the gate was entered to the point the world is at in the character's canon). Usually when returning to your world, you default to the point you were at.
-Patrols are regularly required of Agents and Agents aren't required to patrol their own world, although they may. Patrols do not have to be solo, and backup can be requested if desired.
-Carry-Over licenses, physically, are glyphs stamped onto an item or the body of the recipient. The glyph fades and doesn't show again unless there is interference, in which case it might light up as it attempts to remain active. Glyphs can take a number of different colors and forms depending on what they enable.
-Confuto Ordinatio is comprised of two areas, the Core and the Outer Rim. The Core is where all business pertaining to the maintenance of the multiverse's integrity takes place. The Outer Rim is where all the permanent residential areas are, as well as non-essential businesses.
-All Aware Worlds have their timeflow synchronized to Confuto Ordinatio. People from Aware Worlds age normally within Confuto Ordinatio's confines, and their Agents, Enforcers and Councilors are not considered under the constraints of destiny - destiny is considered mastered and no longer relevant once a world is synchronized with Confuto Ordinatio.
-Agents and Enforcers from Aware Worlds are not held under the resurrection clause, which is also situational for Councilors from Aware Worlds. Death may not result in resurrection, depending on the circumstances.
-The current active division to which the PCs belong is Division 0134.
-Confuto Ordinatio is an appable world.
The Enlightened Transcendent Republic of Mankind
-The oldest and most powerful of the nations in the known multiverse
-Holds the most seated members of any world within the Confuto Ordinatio council
-One of the two founding nations of Confuto Ordinatio
-The civilization spans many millennia, and has endured and transcended them. From the Gundam Wars of the Universal Century to the bleak darkness of the Reaper Invasion and the Imperium of Mankind, the Republic has endured, evolved, and triumphed. Through every hardship, the Republic has always grown stronger, and while the foes have challenged them, they have always grown constantly throughout the ages.
-The Republic consists of 5 major worlds and 10 colonial worlds that were conquered before the war with Sylthelian brought an end to their aggressive outward push and a commitment to upholding the integrity of the multiverse.
-The Republic has explored every corner of every universe within the major worlds, the 10 colonial worlds are a bit less explored and have much less habitable area, although major terraforming is still underway.
-The Republic has the greatest diversity of race and culture out of any of the aware worlds in the multiverse.
-The population is the greatest of any aware worlds in the known multiverse by a considerable margin, and their technology is second only to Sylthelian.
-Although human, thousands of years of advancement in genetic technology and magical prowess have progressed the race to the point where their lifespans are measured in centuries, everyone is capable of at least some magic or psychic manifestations, and they have strength and endurance to the level that most less-developed nations would consider to be superhuman. Ranking officers are capable of emitting psychic networks that can span galaxies and even remotely power entire fleets.
-The organization [Humanity] was originally a radical political party within the nation's conservative faction, but after the Republic began to become more accepting of other races and less imperialistic, the group grew further stigmatized and marginalized. While being a member of [Humanity] is not, strictly speaking, illegal, they are placed under heavy government watch and while they have right to protest, assemble, and attempt to sway others to their cause, their actions are generally reviled by most of the population.
-Since Divisions 0001 and 0002 were defeated in a no-confidence vote and ousted from power, their home worlds have lost some respect and standing -- how much is still up for debate.
The Ancient Collective of Sylthelian
-Populated initially by the great fey races, Sylthelian places a high value on scholarship, collectivism, and scholarly pursuits.
-Sylthelian has the highest magical and technical prowess of any aware world in the known multiverse. The only one that can come close to rivaling them is the Republic of Mankind.
-While Sylthelian has an immense GDP, much of their internal economy is barter-based, where they are expected to contribute their skills towards personal and group projects to reap a collective reward.
-Sylthelian's war with the Republic of Mankind was a large turning point in the multiverse, their immense technology allowed them to fight off the human assault and force them to attempt peace. It was Sylthelian that codified much of the initial structure of Confuto Ordinatio, and it was their technology that started construction on the compound and the outer rim.
-The fey of Sylthelian are extremely long-lived, but they have low birth rates. Much of the advancement in resurrection magics and technology comes from Sylthelian as a means to counter-act the huge losses they take whenever one of their own are killed. As such, most resurrection-capable personnel in Confuto Ordinatio are Sylthelian.
-Sylthelian is extremely isolationist by nature, but they do recognize the need to be a multiversal nation. Though they have many skilled diplomats and are exceedingly polite, Sylthelian in general keeps to itself.
-A number of Confuto Ordinatio councilors and senior councilors hail from Sylthelian. Notable personnel include now-deceased senior councilor Elion, the traitor Aenathia, and the priestess Ashalia Eseth Ivatrii.
-Like the Republic of Mankind, Sylthelian's magical advancement is such that they are capable of feats beyond what one would consider "normal." The ambient energy field any Sylthelian fey possesses is powerful enough to easily stop just about all conventional weaponry as well as many lower-level enchanted weaponry, and any regular fey can literally bend the natural world to their whim with a mere thought.
-Unlike the Republic of Mankind, Sylthelian's population is primarily fey. They tend to be fairly anti-immigration in general, and are slow to accept other races. Even immigrants find themselves to still be considered outsiders.
-Since Divisions 0001 and 0002 were defeated in a no-confidence vote and ousted from power, their home worlds have lost some respect and standing -- how much is still up for debate.
Aethr
-A relatively young world that is experience great levels of prosperity and expansion due to the many mana wells that have been tapped in the region
-In Aethr mana springs forth from the ground like oil, and it is refined and used for most major aspects of life.
-Aethr has extremely high magitek advancement and were made aware of Gates about 50 years ago.
-Aethr is currently a transitive world, it is in the process of being inducted into Confuto Ordinatio.
-Aethr is not a united nation, but instead has a number of nations of varying degrees of development.
-According to the most recent census data, Aether boasts a population of 20,325,707,223.
-Aethr is a planet 3 times the size of most Earths, but because of the abundance of mana gravity levels are roughly equivalent to that of a standard Earth.
-Everyone in Aethr can use magic to some degree, their abilities are heavily tied to being able to draw and form the ambient magic around them. While some people have high capacity for internal magic, the best mages are those who know how to control the magic around them best.
-Aethr's planetary core is a dense sphere of inexhaustible mana. All mana wells are said to somehow connect to the planet's core.
-Even ordinary visitors to Aethr can learn to employ the ambient mana, so prevalent is it within the world.
-As of now, Aethr is completely destroyed, and the surviving population has been moved to the world Siddius-Jaeran 2. Just under 400,000 people remain alive.
-Aethr remnants are appable.
Imperius Draconius
-A primarily magically inclined world where Dragons make up the dominant species.
-The world shares a Planar Cluster with many lower-tech higher-magic settings.
-Imperius Draconius used to be ruled by warring tribes of bipedal humanoids, but after thousands of years of constant strife the Dragons reached an accord and took power themselves.
-Since the dawn of the Age of Dragons, powerful overlords have amassed great wealth, status and power.
-Bipedal humanoids still exist in large numbers, and are employed by the dragons as servants and livestock.
-Because of the peace accords, no dragon, no matter the color of their scales, can be discriminated against in polite society.
-Imperius Draconius's legal system is quite involved and was formed after centuries of horse-trading and haggling between the Chromatic and Metallic dragon factions, with the Gem dragons playing the role of neutral judges.
-Imperius Draconius uses a sort of feudal system of vassalage and favors, where dragons exchange service for wealth and vice-versa. No one dragon holds absolute power, the vassal of one dragon is the lord of another, and many lords are vassals to their vassal's lords.
-Because of the curtailing of the bipedal races, Imperius Draconius is one of the most naturally verdant worlds in all the Aware Worlds. Dragons as a whole are very environmentally conscious, and while they will alter and improve the natural landscape they will not delete it entirely in order to build their lairs.
-Imperius Draconius has its own Ferinus Aer league in conjunction with a number of other worlds that generally have larger inhabitants. The league is known as Ferinus Aer Extraxi Division.
-Imperius Draconius is an appable world.
The Collective of Invress
- Populated by Insectoid survivors of a Nuclear Winter, they evolved over the years into intelligent and ruthless creatures
- while they can manipulate items with their front legs, they prefer to walk on all six legs
- their government is a dynastic dictatorship, the strongest gets to rule, and their families remain as so long as they can best challengers
-Due to lack of food for much of their history, casual cannibalism of the weak and stupid has been in practice and they don't see any problem with this at all.
-They are utilitarian to an almost extreme due to the hostile world they live in. If it's not useful, they'll discard it.
-Most of their technology has been jerry-rigged from what remained of ancient humans, and they believe the technology is left from an insect-lord precursor.
-As a consequence, they're great at borrowing and adapting, but poor at innovation. They almost never invent anything that isn't culinary-related.
-In fact, Culinary Art seem to be their own form of high culture.
-While their inclusion may seem odd, they do have the uncanny ability to understand and alter any piece of technology, no matter who originally created them, so the Invreians had often assisted in melding various technologies together to make CO as advanced as possible.
-Their language is hard to translate, since they use pheromones as well as sound to convey their meaning, thus the translators lack some contextual clues. So all translations are best-guesses.
The United Nations of Robochinia
-Some time ago, a technologically advanced society of humans wiped each other out in a war using nuclear weapons and a superlaser. Several computers, with sentient AIs, survived, and began directing the remaining factories to turn out robots.
-As time passed, the robots became more and more advanced, reaching human levels of sentience. They rebuilt society around them.
-The world today has a caste system for robots. The less sophisticated the robot, the lower the caste and the more menial labor is expected. So you have robots designed for various tasks, and then you have the elite, the most advanced robots.
-The most advanced robots look human, only with gray skin and no hair. The skin is a semi-organic material designed to help protect the robots from heavy physical impact and from extreme temperatures.
-The computers that began this revolution are now outdated. The humanoid robots now govern everything.
-The world is divided into six power blocs, all with representation in a central council which meets on the island of Robotopia, formerly St. Helena.
-The most advanced robots have massive superiority complexes, especially when compared to humans, gleefully pointing out that humans were inferior because they killed themselves off in a war. However, when one points out that robots in their world go to war, they excuse it with the fact that they can rebuild the dead.
-A division ruled by this world is currently one of the ruling divisions over Confuto Ordinatio.
-Robochinia is an appable world.
The Kingdom of Namarca
- Very victorian feel, almost steampunk. The largest known city is Eberna, which is surrounded completely by a giant wall.
- The only known race in this world being human, most of which do not know how to wield any sort of magic. Those who do, however, usually end up coming into some seat of power either by familial influence or by sheer force.
- Magic tends to run in families, and those who are able to practice it are known as the "Gifted". Those individuals usually come into their powers at a young age.
- It is a law that those who are able to use magic be registered with the Observatory (think a giant library with each gifted individual cataloged, going back hundreds of years). It is through this system that they are assigned a tutor, usually someone within the family or a family close to their own in stature.
- Those who do not register with the Observatory who are found to be practicers disappear. It is said that they are killed, however the truth to this tale is much more dark. They are tortured both physically and mentally past the breaking point, and made into soldiers to pursue others who ran away from the Observatory.
- Families who give birth to one without the gift usually lose quite a bit of their influence.
- While their technology is not nearly as advanced as some worlds, most gifted individuals tend to transcend physical boundaries to a point. There are many older gifted individuals who are very much aware of other worlds, as well as the turmoil going on. As to whether they will actually do anything about this, however, is hard to say; when asked, most are rather neutral on the subject. So long as trouble doesn't bother them, it really isn't much of their business.
Myudol
-A world with low-level technology, Myudol society is based around the worship of Dol, an unconfirmed diety. The society is highly religious, stressing exploration, harmony with nature, and a simple lifestyle.
-Due to a combination of a highly inquisitive and exploratory nature, as well as a high dimensional instability in the area, Myudol has developed a device known as a Gateskimmer, that allows them to travel between the boundaries of different planes.
-Because of the development of the Gateskimmers, Myudol was introduced to Confuto Ordinatio well before their society would allow.
-Myudol is considered a Provisional World, it holds seats within the Council but is not synchronized with Confuto Ordinatio and outside influence is kept at an absolute minimum.
-Due to their heavy belief in an unconfirmed diety, Myudol is generally looked down upon by most of the Aware Worlds.
-Myudol is a close ally of Aethr, both worlds having been in similar circumstances. While Aethr is much more technologically advanced, they are friendly with Myudol and treat them as equals. Both worlds having, during their time of meeting, shared a similar status within Confuto Ordinatio has brought them together, and they tend to support each other a lot during council sessions and hearings.
Shin Gensokyo:
-A futuristic setting that occurred when Gensokyo grew in power and moved to conquer the mundane world.
-The attack was led by a coalition of powerful youkai, but documentation reveals that the youkai had been struggling against the restrictive Hakurei Barrier for many centuries prior. The breakthrough came from some Kappa engineers who were disgruntled after having fallen out of favor with their goddess and turned to advanced human technology.
-The Hakurei Shrine maiden was killed by the youkai rebellion and her shrine was shattered and desecrated. It is considered profane and haunted, very few people travel there and fewer still can survive a night within it with their lives or sanity.
-The Moriya shrine was destroyed by a nuclear assault that reduced the entire Youkai Mountain to a smoking crater.
-Shin Gensokyo employs a new technology known as the Spell Disk system for combat, Spell Disk duels are often to the death although one party fleeing or otherwising backing down is fairly common. Surrender is usually accepted, although it is perfectly expected to simply kill a bested foe who has surrendered.
-The spell-disk system involves two gloves made of microfiber with built-in disk drives on the back of each hand that are surgically implanted into the wielder. Each drive can be primed with up to 6 disks that can be rapidly switched between via vocal command, and up to two disks can be activated at a time. Furthermore, the danmaku and spell-disk patterns can be adjusted for quantity, with the settings "light, moderate, dense, and overdrive." The drives recharge spell-disks during the course of battle, and spell disks can be prematurely canceled to retain some charge, as well as partially retain charges in the event of spell-break. Depending on the setting the disk's pattern can last longer, and the settings can even be changed on the fly to surprise or corner an opponent. Integration of the spell-disk does reduce the character's inherent magical abilities, but most consider it a small price to pay for the added power and control afforded by the system.
-Shin Gensokyo is an appable world.
The Popular Collective of Aidra:
-A highly industrialized world suffering from light pollution; most of the world is covered in urban sprawl complete with a flashy electrical system, making it bright enough to see at any hour with no problems.
-Aidra's culture places an inordinate amount of importance on public appeal. Its elected leaders are all subjects of widespread public fascination. Thanks to this, many of Aidra's people are at least interested in politics, either on-world or multiuniversal; however, the interest is usually closer to detached fascination than actual involvement.
-In fact, as a logical extension of this, most important Aidran personnel in CO and on their own world were famous for some other achievement before even being elected. Its current Global President is a talk show host who still runs her show whilst leading the world at the same time.
-Magic is extremely low-key in Aidra, and before integration into CO, most people in Aidra did not realize that it existed. Native Aidrans are unable to use flashy attacks or do anything large; common forms of magic involve protection charms, using telekinesis to do things like open doors, and weak attempts to manipulate luck (which is banned from use in state lotteries after the Great Keno Scandal of 2962).
-There are a number of races of people living on Aidra, mostly human or humanoid; all have the same amount of magical capability.
-Aidran politics always end up focusing more on the person than the views. It is common for prominent figures or their assistants and allies to arrange for members of the media to sabotage their opponents' reputations, either with outright lies or truths that really wouldn't matter much were they about normal people.
-Aidra's current Global President was only recently elected. The previous one resigned for personal reasons related to "keeping one's private life private", suspiciously soon after an incident in which three purported supporters broke into his house, used his shower, wrote their names in blood on his wall, and ate all his food.
-A division ruled by this world is currently one of the ruling divisions over Confuto Ordinatio.
-Aidra is an appable world.
If you have any such questions, feel free to post them here, we will add the answers to this list.
Confuto Ordinatio:
-Time flows irregularly at best within Confuto Ordinatio. It exists outside of time, and the gates can literally be set to send you to any particular time you wish (within a certain range depending on the nature of the gate, usually +/- 3 months from the point the gate was entered to the point the world is at in the character's canon). Usually when returning to your world, you default to the point you were at.
-Patrols are regularly required of Agents and Agents aren't required to patrol their own world, although they may. Patrols do not have to be solo, and backup can be requested if desired.
-Carry-Over licenses, physically, are glyphs stamped onto an item or the body of the recipient. The glyph fades and doesn't show again unless there is interference, in which case it might light up as it attempts to remain active. Glyphs can take a number of different colors and forms depending on what they enable.
-Confuto Ordinatio is comprised of two areas, the Core and the Outer Rim. The Core is where all business pertaining to the maintenance of the multiverse's integrity takes place. The Outer Rim is where all the permanent residential areas are, as well as non-essential businesses.
-All Aware Worlds have their timeflow synchronized to Confuto Ordinatio. People from Aware Worlds age normally within Confuto Ordinatio's confines, and their Agents, Enforcers and Councilors are not considered under the constraints of destiny - destiny is considered mastered and no longer relevant once a world is synchronized with Confuto Ordinatio.
-Agents and Enforcers from Aware Worlds are not held under the resurrection clause, which is also situational for Councilors from Aware Worlds. Death may not result in resurrection, depending on the circumstances.
-The current active division to which the PCs belong is Division 0134.
-Confuto Ordinatio is an appable world.
The Enlightened Transcendent Republic of Mankind
-The oldest and most powerful of the nations in the known multiverse
-Holds the most seated members of any world within the Confuto Ordinatio council
-One of the two founding nations of Confuto Ordinatio
-The civilization spans many millennia, and has endured and transcended them. From the Gundam Wars of the Universal Century to the bleak darkness of the Reaper Invasion and the Imperium of Mankind, the Republic has endured, evolved, and triumphed. Through every hardship, the Republic has always grown stronger, and while the foes have challenged them, they have always grown constantly throughout the ages.
-The Republic consists of 5 major worlds and 10 colonial worlds that were conquered before the war with Sylthelian brought an end to their aggressive outward push and a commitment to upholding the integrity of the multiverse.
-The Republic has explored every corner of every universe within the major worlds, the 10 colonial worlds are a bit less explored and have much less habitable area, although major terraforming is still underway.
-The Republic has the greatest diversity of race and culture out of any of the aware worlds in the multiverse.
-The population is the greatest of any aware worlds in the known multiverse by a considerable margin, and their technology is second only to Sylthelian.
-Although human, thousands of years of advancement in genetic technology and magical prowess have progressed the race to the point where their lifespans are measured in centuries, everyone is capable of at least some magic or psychic manifestations, and they have strength and endurance to the level that most less-developed nations would consider to be superhuman. Ranking officers are capable of emitting psychic networks that can span galaxies and even remotely power entire fleets.
-The organization [Humanity] was originally a radical political party within the nation's conservative faction, but after the Republic began to become more accepting of other races and less imperialistic, the group grew further stigmatized and marginalized. While being a member of [Humanity] is not, strictly speaking, illegal, they are placed under heavy government watch and while they have right to protest, assemble, and attempt to sway others to their cause, their actions are generally reviled by most of the population.
-Since Divisions 0001 and 0002 were defeated in a no-confidence vote and ousted from power, their home worlds have lost some respect and standing -- how much is still up for debate.
The Ancient Collective of Sylthelian
-Populated initially by the great fey races, Sylthelian places a high value on scholarship, collectivism, and scholarly pursuits.
-Sylthelian has the highest magical and technical prowess of any aware world in the known multiverse. The only one that can come close to rivaling them is the Republic of Mankind.
-While Sylthelian has an immense GDP, much of their internal economy is barter-based, where they are expected to contribute their skills towards personal and group projects to reap a collective reward.
-Sylthelian's war with the Republic of Mankind was a large turning point in the multiverse, their immense technology allowed them to fight off the human assault and force them to attempt peace. It was Sylthelian that codified much of the initial structure of Confuto Ordinatio, and it was their technology that started construction on the compound and the outer rim.
-The fey of Sylthelian are extremely long-lived, but they have low birth rates. Much of the advancement in resurrection magics and technology comes from Sylthelian as a means to counter-act the huge losses they take whenever one of their own are killed. As such, most resurrection-capable personnel in Confuto Ordinatio are Sylthelian.
-Sylthelian is extremely isolationist by nature, but they do recognize the need to be a multiversal nation. Though they have many skilled diplomats and are exceedingly polite, Sylthelian in general keeps to itself.
-A number of Confuto Ordinatio councilors and senior councilors hail from Sylthelian. Notable personnel include now-deceased senior councilor Elion, the traitor Aenathia, and the priestess Ashalia Eseth Ivatrii.
-Like the Republic of Mankind, Sylthelian's magical advancement is such that they are capable of feats beyond what one would consider "normal." The ambient energy field any Sylthelian fey possesses is powerful enough to easily stop just about all conventional weaponry as well as many lower-level enchanted weaponry, and any regular fey can literally bend the natural world to their whim with a mere thought.
-Unlike the Republic of Mankind, Sylthelian's population is primarily fey. They tend to be fairly anti-immigration in general, and are slow to accept other races. Even immigrants find themselves to still be considered outsiders.
-Since Divisions 0001 and 0002 were defeated in a no-confidence vote and ousted from power, their home worlds have lost some respect and standing -- how much is still up for debate.
Aethr
-A relatively young world that is experience great levels of prosperity and expansion due to the many mana wells that have been tapped in the region
-In Aethr mana springs forth from the ground like oil, and it is refined and used for most major aspects of life.
-Aethr has extremely high magitek advancement and were made aware of Gates about 50 years ago.
-Aethr is currently a transitive world, it is in the process of being inducted into Confuto Ordinatio.
-Aethr is not a united nation, but instead has a number of nations of varying degrees of development.
-According to the most recent census data, Aether boasts a population of 20,325,707,223.
-Aethr is a planet 3 times the size of most Earths, but because of the abundance of mana gravity levels are roughly equivalent to that of a standard Earth.
-Everyone in Aethr can use magic to some degree, their abilities are heavily tied to being able to draw and form the ambient magic around them. While some people have high capacity for internal magic, the best mages are those who know how to control the magic around them best.
-Aethr's planetary core is a dense sphere of inexhaustible mana. All mana wells are said to somehow connect to the planet's core.
-Even ordinary visitors to Aethr can learn to employ the ambient mana, so prevalent is it within the world.
-As of now, Aethr is completely destroyed, and the surviving population has been moved to the world Siddius-Jaeran 2. Just under 400,000 people remain alive.
-Aethr remnants are appable.
Imperius Draconius
-A primarily magically inclined world where Dragons make up the dominant species.
-The world shares a Planar Cluster with many lower-tech higher-magic settings.
-Imperius Draconius used to be ruled by warring tribes of bipedal humanoids, but after thousands of years of constant strife the Dragons reached an accord and took power themselves.
-Since the dawn of the Age of Dragons, powerful overlords have amassed great wealth, status and power.
-Bipedal humanoids still exist in large numbers, and are employed by the dragons as servants and livestock.
-Because of the peace accords, no dragon, no matter the color of their scales, can be discriminated against in polite society.
-Imperius Draconius's legal system is quite involved and was formed after centuries of horse-trading and haggling between the Chromatic and Metallic dragon factions, with the Gem dragons playing the role of neutral judges.
-Imperius Draconius uses a sort of feudal system of vassalage and favors, where dragons exchange service for wealth and vice-versa. No one dragon holds absolute power, the vassal of one dragon is the lord of another, and many lords are vassals to their vassal's lords.
-Because of the curtailing of the bipedal races, Imperius Draconius is one of the most naturally verdant worlds in all the Aware Worlds. Dragons as a whole are very environmentally conscious, and while they will alter and improve the natural landscape they will not delete it entirely in order to build their lairs.
-Imperius Draconius has its own Ferinus Aer league in conjunction with a number of other worlds that generally have larger inhabitants. The league is known as Ferinus Aer Extraxi Division.
-Imperius Draconius is an appable world.
The Collective of Invress
- Populated by Insectoid survivors of a Nuclear Winter, they evolved over the years into intelligent and ruthless creatures
- while they can manipulate items with their front legs, they prefer to walk on all six legs
- their government is a dynastic dictatorship, the strongest gets to rule, and their families remain as so long as they can best challengers
-Due to lack of food for much of their history, casual cannibalism of the weak and stupid has been in practice and they don't see any problem with this at all.
-They are utilitarian to an almost extreme due to the hostile world they live in. If it's not useful, they'll discard it.
-Most of their technology has been jerry-rigged from what remained of ancient humans, and they believe the technology is left from an insect-lord precursor.
-As a consequence, they're great at borrowing and adapting, but poor at innovation. They almost never invent anything that isn't culinary-related.
-In fact, Culinary Art seem to be their own form of high culture.
-While their inclusion may seem odd, they do have the uncanny ability to understand and alter any piece of technology, no matter who originally created them, so the Invreians had often assisted in melding various technologies together to make CO as advanced as possible.
-Their language is hard to translate, since they use pheromones as well as sound to convey their meaning, thus the translators lack some contextual clues. So all translations are best-guesses.
The United Nations of Robochinia
-Some time ago, a technologically advanced society of humans wiped each other out in a war using nuclear weapons and a superlaser. Several computers, with sentient AIs, survived, and began directing the remaining factories to turn out robots.
-As time passed, the robots became more and more advanced, reaching human levels of sentience. They rebuilt society around them.
-The world today has a caste system for robots. The less sophisticated the robot, the lower the caste and the more menial labor is expected. So you have robots designed for various tasks, and then you have the elite, the most advanced robots.
-The most advanced robots look human, only with gray skin and no hair. The skin is a semi-organic material designed to help protect the robots from heavy physical impact and from extreme temperatures.
-The computers that began this revolution are now outdated. The humanoid robots now govern everything.
-The world is divided into six power blocs, all with representation in a central council which meets on the island of Robotopia, formerly St. Helena.
-The most advanced robots have massive superiority complexes, especially when compared to humans, gleefully pointing out that humans were inferior because they killed themselves off in a war. However, when one points out that robots in their world go to war, they excuse it with the fact that they can rebuild the dead.
-A division ruled by this world is currently one of the ruling divisions over Confuto Ordinatio.
-Robochinia is an appable world.
The Kingdom of Namarca
- Very victorian feel, almost steampunk. The largest known city is Eberna, which is surrounded completely by a giant wall.
- The only known race in this world being human, most of which do not know how to wield any sort of magic. Those who do, however, usually end up coming into some seat of power either by familial influence or by sheer force.
- Magic tends to run in families, and those who are able to practice it are known as the "Gifted". Those individuals usually come into their powers at a young age.
- It is a law that those who are able to use magic be registered with the Observatory (think a giant library with each gifted individual cataloged, going back hundreds of years). It is through this system that they are assigned a tutor, usually someone within the family or a family close to their own in stature.
- Those who do not register with the Observatory who are found to be practicers disappear. It is said that they are killed, however the truth to this tale is much more dark. They are tortured both physically and mentally past the breaking point, and made into soldiers to pursue others who ran away from the Observatory.
- Families who give birth to one without the gift usually lose quite a bit of their influence.
- While their technology is not nearly as advanced as some worlds, most gifted individuals tend to transcend physical boundaries to a point. There are many older gifted individuals who are very much aware of other worlds, as well as the turmoil going on. As to whether they will actually do anything about this, however, is hard to say; when asked, most are rather neutral on the subject. So long as trouble doesn't bother them, it really isn't much of their business.
Myudol
-A world with low-level technology, Myudol society is based around the worship of Dol, an unconfirmed diety. The society is highly religious, stressing exploration, harmony with nature, and a simple lifestyle.
-Due to a combination of a highly inquisitive and exploratory nature, as well as a high dimensional instability in the area, Myudol has developed a device known as a Gateskimmer, that allows them to travel between the boundaries of different planes.
-Because of the development of the Gateskimmers, Myudol was introduced to Confuto Ordinatio well before their society would allow.
-Myudol is considered a Provisional World, it holds seats within the Council but is not synchronized with Confuto Ordinatio and outside influence is kept at an absolute minimum.
-Due to their heavy belief in an unconfirmed diety, Myudol is generally looked down upon by most of the Aware Worlds.
-Myudol is a close ally of Aethr, both worlds having been in similar circumstances. While Aethr is much more technologically advanced, they are friendly with Myudol and treat them as equals. Both worlds having, during their time of meeting, shared a similar status within Confuto Ordinatio has brought them together, and they tend to support each other a lot during council sessions and hearings.
Shin Gensokyo:
-A futuristic setting that occurred when Gensokyo grew in power and moved to conquer the mundane world.
-The attack was led by a coalition of powerful youkai, but documentation reveals that the youkai had been struggling against the restrictive Hakurei Barrier for many centuries prior. The breakthrough came from some Kappa engineers who were disgruntled after having fallen out of favor with their goddess and turned to advanced human technology.
-The Hakurei Shrine maiden was killed by the youkai rebellion and her shrine was shattered and desecrated. It is considered profane and haunted, very few people travel there and fewer still can survive a night within it with their lives or sanity.
-The Moriya shrine was destroyed by a nuclear assault that reduced the entire Youkai Mountain to a smoking crater.
-Shin Gensokyo employs a new technology known as the Spell Disk system for combat, Spell Disk duels are often to the death although one party fleeing or otherwising backing down is fairly common. Surrender is usually accepted, although it is perfectly expected to simply kill a bested foe who has surrendered.
-The spell-disk system involves two gloves made of microfiber with built-in disk drives on the back of each hand that are surgically implanted into the wielder. Each drive can be primed with up to 6 disks that can be rapidly switched between via vocal command, and up to two disks can be activated at a time. Furthermore, the danmaku and spell-disk patterns can be adjusted for quantity, with the settings "light, moderate, dense, and overdrive." The drives recharge spell-disks during the course of battle, and spell disks can be prematurely canceled to retain some charge, as well as partially retain charges in the event of spell-break. Depending on the setting the disk's pattern can last longer, and the settings can even be changed on the fly to surprise or corner an opponent. Integration of the spell-disk does reduce the character's inherent magical abilities, but most consider it a small price to pay for the added power and control afforded by the system.
-Shin Gensokyo is an appable world.
The Popular Collective of Aidra:
-A highly industrialized world suffering from light pollution; most of the world is covered in urban sprawl complete with a flashy electrical system, making it bright enough to see at any hour with no problems.
-Aidra's culture places an inordinate amount of importance on public appeal. Its elected leaders are all subjects of widespread public fascination. Thanks to this, many of Aidra's people are at least interested in politics, either on-world or multiuniversal; however, the interest is usually closer to detached fascination than actual involvement.
-In fact, as a logical extension of this, most important Aidran personnel in CO and on their own world were famous for some other achievement before even being elected. Its current Global President is a talk show host who still runs her show whilst leading the world at the same time.
-Magic is extremely low-key in Aidra, and before integration into CO, most people in Aidra did not realize that it existed. Native Aidrans are unable to use flashy attacks or do anything large; common forms of magic involve protection charms, using telekinesis to do things like open doors, and weak attempts to manipulate luck (which is banned from use in state lotteries after the Great Keno Scandal of 2962).
-There are a number of races of people living on Aidra, mostly human or humanoid; all have the same amount of magical capability.
-Aidran politics always end up focusing more on the person than the views. It is common for prominent figures or their assistants and allies to arrange for members of the media to sabotage their opponents' reputations, either with outright lies or truths that really wouldn't matter much were they about normal people.
-Aidra's current Global President was only recently elected. The previous one resigned for personal reasons related to "keeping one's private life private", suspiciously soon after an incident in which three purported supporters broke into his house, used his shower, wrote their names in blood on his wall, and ate all his food.
-A division ruled by this world is currently one of the ruling divisions over Confuto Ordinatio.
-Aidra is an appable world.